For my extended project, I'm going to design and program a chess AI, a computer capable of playing chess against a human player. I've looked on the internet (mainly a lot of Wikipedia articles), and I reckon I can make it, and implement quite a few interesting features. It fits in pretty well with the subjects I'm doing, there's definitely maths involved. Although it would be a lot more relevant if I was doing Computer Science at university. Ah well.
I've programmed a few simple games, such as Connect Four, so making a playable chess game shouldn't be a problem, but making the AI actually work to a decent level, and not take hours to make a move, will be a good challenge.
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